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todorrobot
I've wanted to design and build my own video games since I had my first Atari 2600 as a kid. It wasn't until I discovered Flowlab.io in 2018, that I had access to a game building engine that allowed me to actually make games.
And so I have. Many are little more than rough, barely-functional prototypes, but a few have progressed beyond the Honeymoon stage and evolved in the playable, beatable games.
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